![]() ![]() On, the game was released to Steam Early Access. The game was placed on an open vote on Steam Greenlight on 12 February 2014 and was greenlit eight days later. On 10 September 2013, BeamNG’s sixth vehicle, the Bruckell Moonhawk, was released with YouTube premiere. ![]() The tech demo featured only one vehicle (the very first, being the Gavril D-Series fictional pickup truck inspired by American Ford F-series, still the default vehicle for the freeroam mode), and one map (Gridmap), while the first available alpha release contained five vehicles and six maps. Ī free tech demo was released on 3 August 2013 along with paid access to an alpha test through FastSpring. Originally, BeamNG.drive was to be based on CryEngine 3, but its use in a driving game uncovered numerous bugs, leading development to be rolled over to Torque 3D. The video, according to Marketing and Communications manager Nataliia Dmytriievska, got over one million views overnight. On, BeamNG released a YouTube video entitled "Revolutionary soft-body physics in CryEngine3" that featured the vehicle deformation technology. BeamNG opened its website,, on to deliver news of the game's development. In 2011, some Rigs of Rods developers gathered and decided to improve upon the open-source software with a new product. The game was initially released as a tech demo on 3 August 2013 along with paid access to an alpha, and was later made available on Steam Early Access for Microsoft Windows on. The game features soft-body physics, which simulate realistic handling and damage to vehicles. ![]() Vehicle simulation with soft-body physicsīeamNG.drive is a vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH. ![]()
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